Combopedia
IORI YAGAMI THE KING OF FIGHTERS '98IORI YAGAMI THE KING OF FIGHTERS '98IORI YAGAMI THE KING OF FIGHTERS '98IORI YAGAMI THE KING OF FIGHTERS '98IORI YAGAMI THE KING OF FIGHTERS '98IORI YAGAMI THE KING OF FIGHTERS '98IORI YAGAMI THE KING OF FIGHTERS '98IORI YAGAMI THE KING OF FIGHTERS '98
All Iori Yagami games
Iori Yagami

King of Fighters · SNK · King of Fighters mainline

IORI YAGAMI THE KING OF FIGHTERS '98 MOVELIST

13 moves · 4 categories. The complete Iori Yagami movelist for The King of Fighters '98.

Game

The King of Fighters '98

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Throws

5

Sakahagi

(close) Back or Forward + C (KOF XIV onwards)

Sakahagi

(close) Back or Forward + C or D (KOF 'Up-forwardNeutral - KOF XIII)

Sakahagi

(close) Back or Forward + B (RBFF)

Sakahagi

(close) Back or Forward + Heavy punch (CVS series)

Sakahagi

(close) A B (SVC Chaos)

Stylish Moves

1

Stylish Move 15

C ・ C ・ Back + D

Special Moves

1

311 Shiki Tsumakushi

Dragon punch + B or D ( (EX OAny kick) OAny kick)

Super Special Moves

6

Kin 1211 Shiki Ya Otome

[Quarter circle backHalf circle forward input] + A or C ( (MAX OAny kick) OAny kick, KOF 'Up-forwardNeutral - 'Up-forwardForward; A version only in 'Up-forwardForward)

Kin 1211 Shiki Ya Otome

[Quarter circle forwardHalf circle back input] + A or C ( (MAX OAny kick) OAny kick, KOF 'Up-forwardUp-back onwards)

Kin 1211 Shiki Ya Otome

[Quarter circle backHalf circle forward input] + B (RBFF)

Kin 1211 Shiki Ya Otome

[DownQuarter circle forward input] + B (RBFF, (MAX OAny kick) ver.)

Kin 1211 Shiki Ya Otome

[Quarter circle forwardHalf circle back input] + Any punch (CVS series)

+ or

Iori juMedium punchs at his oAny-two punchonent, then claws his oAny-two punchonent Down-forward times.