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RERA SAMURAI SHODOWN IIRERA SAMURAI SHODOWN IIRERA SAMURAI SHODOWN IIRERA SAMURAI SHODOWN IIRERA SAMURAI SHODOWN IIRERA SAMURAI SHODOWN IIRERA SAMURAI SHODOWN IIRERA SAMURAI SHODOWN II
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Rera

King of Fighters · SNK · Samurai Shodown

RERA SAMURAI SHODOWN II MOVELIST

14 moves · 4 categories. The complete Rera movelist for Samurai Shodown II.

Game

Samurai Shodown II

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Throws

1

Rera Kishima Tek

(close, in air) Back or Forward + B

Command Moves

2

Sankaku Tobi

(in air) Up-forward near wall

Kamuyhum Kesupu

(in air) Down + B

Special Moves

9

Shikuru ni Noru

Quarter circle back + B

Shikuru ni Noru

B during Kamui Rimuse

Shikuru nori Kougeki

A / C / D in Shikuru ni Noru

Myu Shikite

[rqcd input] + A / C / D in Shikuru ni Noru

Kanto Shikite

Dragon punch + A / C / D in Shikuru ni Noru

Imel Shikite

(in air) Quarter circle forward + A / C / D in Shikuru ni Noru

Bunri Kougeki

[full command inputs] + C during Myu Shikite, Kanto Shikite or Imel Shikite (SSV series)

Bunri Kougeki

Back or Forward + B during Myu Shikite, Kanto Shikite or Imel Shikite (SSVI)

[[Horokeu Pokku|Horokeu Pokku Bunri Kougeki

Quarter circle back + A / C / D during Myu Shikite, Kanto Shikite or Imel Shikite

Weapon-Flipping Techniques

2

Nubuke Kamui Shikite

Quarter circle forward + C D (SSV series)

Nubuke Kamui Shikite

Quarter circle forward + A C (SSVI)