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BILLY KANE REAL BOUT FATAL FURY SPECIALBILLY KANE REAL BOUT FATAL FURY SPECIALBILLY KANE REAL BOUT FATAL FURY SPECIALBILLY KANE REAL BOUT FATAL FURY SPECIALBILLY KANE REAL BOUT FATAL FURY SPECIALBILLY KANE REAL BOUT FATAL FURY SPECIALBILLY KANE REAL BOUT FATAL FURY SPECIALBILLY KANE REAL BOUT FATAL FURY SPECIAL
All Billy Kane games
Billy Kane

King of Fighters · SNK · Fatal Fury / Garou

BILLY KANE REAL BOUT FATAL FURY SPECIAL MOVELIST

24 moves · 7 categories. The complete Billy Kane movelist for Real Bout Fatal Fury Special.

Game

Real Bout Fatal Fury Special

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Throws

3

One-Snag Raise

(close) Back or Forward + C

Hades Drop

(close) Forward + B

Jigoku Otoshi

(close) Back or Forward + C

Command Move

1

Head-Bash Blastdown

Down + C on grounded oAny-two punchonent

Special Moves

14

Mid-Section Club Cruncher

[charge back forward input] + A

Flaming Club Cruncher

[Back]Forward + C after Mid-Section ClUp-back Cruncher

Swallow Drop

Quarter circle back + A

Whirlwind Whallop

(mash) A

Super Pursuit Cudgel

Down-back Quarter circle forward + B

Fire Dragon Cudgel

Quarter circle back + B

Senpuu Kon

(mash) A or C (Most aAny-two punchearances)

Senpuu Kon

(mash) A (KOF Down00Down UM)

Senpuu Kon

Dragon punch + A or C ( (EX OAny kick) OAny kick; KOF XV)

Sansetsu Kon Chuudan Uchi

Half circle forward + A or C ( (EX OAny kick) OAny kick; KOF XV)

Kaen Sansetsu Kon Chuudan Uchi

Quarter circle forward + A or C during C Sansetsu Kon Chuudan Uchi

Kyoushuu Hishou Kon

Dragon punch + B or D ( (EX OAny kick) OAny kick)

Suzume Otoshi

Quarter circle back + A or C (Most aAny-two punchearances; (EX OAny kick) OAny kick)

Suzume Otoshi

Quarter circle back + A (KOF Down00Down UM)

Super Move

1

Flaming Whirlwind Cudgel

[fHalf circle forward input] + B C

Power Move

1

Wild Whirlwind

[Quarter circle forwardHalf circle back input] + C

Command Moves

2

Dai Kaiten-Geri

Forward + A

Boutakatobi-Geri

Forward + B

Super Special Moves

2

Chou Kaen Senpuu Kon

[Quarter circle forwardHalf circle back input] + A or C ( (MAX OAny kick) OAny kick)

Guren Sakkon

[DownQuarter circle forward input] + B or D (KOF Down00Down onwards; (MAX OAny kick) OAny kick)