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JIN CHONSHU REAL BOUT FATAL FURY SPECIALJIN CHONSHU REAL BOUT FATAL FURY SPECIALJIN CHONSHU REAL BOUT FATAL FURY SPECIALJIN CHONSHU REAL BOUT FATAL FURY SPECIALJIN CHONSHU REAL BOUT FATAL FURY SPECIALJIN CHONSHU REAL BOUT FATAL FURY SPECIALJIN CHONSHU REAL BOUT FATAL FURY SPECIALJIN CHONSHU REAL BOUT FATAL FURY SPECIAL
All Jin Chonshu games
Jin Chonshu

King of Fighters · SNK · Fatal Fury / Garou

JIN CHONSHU REAL BOUT FATAL FURY SPECIAL MOVELIST

32 moves · 6 categories. The complete Jin Chonshu movelist for Real Bout Fatal Fury Special.

Game

Real Bout Fatal Fury Special

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Throw

1

Mighty Dragon Activation

(close) Back or Forward + C

Command Moves

2

Revolving Serpent Head

Down-forward + C

Light Killer

* Back + A * Forward + A during dash

Special Moves

6

Emperor Tengan Slash

Quarter circle forward + A or C

Emperor Tenji Slash

Dragon punch + A or C

Emperor Kick

ForwardForward + A

Emperor Shingan Slash

Half circle back + A or B or C

Emperor Kusatsu Slash

(in air) [qcd input] + B

Steel Emperor Slash

Half circle back + B ・Any button while falling

Super Move

1

Emperor Rohjin Slash

[Quarter circle backf input] + B C ( (air OAny kick) OAny kick)

Power Moves

1

Emperor Doomed Slash

[Quarter circle backf input] + C

Normal

21

Hakkei Ryuu

Close Back or Forward + C

Kourin Satsu

Forward + A

Ryuu Kaitou

Down-forward + C

Teiou Jinsoku Ken

Forward Forward + A or C

Teiou Tengenken

Quarter circle forward + A or C

Teiou Tenniken

Dragon punch + A or C

Teiou Rojin Ken

Quarter circle back Forward + A or C (Air OAny kick)

Hakkei Ryuu

Close Back or Forward + C D

Combination A

( C ) xDown-forwardForward Back + C Near OAny-two punchonent

Combination B

Down + A ・ Down + B ・ Down + C

Combination C

Down + A ・ Down + C

Combination D

Down + B ・ Down + C

Teiou Jinsoku Ken

ForwardForward + A or C

Teiou Shingan Ken

Half circle back + A or B or C

Teiou Kuusatsu Shingan Ken

(in air) Half circle back + B or D

Teiou Shingan Ken Kouraku

B (during Teiou Kuusatsu Shingan Ken)

Ryuutou Shou

Quarter circle forward + B or D

Ryuutou Shou: Gensatsu

Half circle back + B or D (during Ryuutou Shou)

Teiou Rojin Ken

[Quarter circle backf input] + A or C (Air OAny kick)

Teiou Shukumyou Ken

[DownQuarter circle forward input] + A or C

Kairyuu Shourin

[Quarter circle backHalf circle forward input] + A or C