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BLUE MARY REAL BOUT FATAL FURY SPECIALBLUE MARY REAL BOUT FATAL FURY SPECIALBLUE MARY REAL BOUT FATAL FURY SPECIALBLUE MARY REAL BOUT FATAL FURY SPECIALBLUE MARY REAL BOUT FATAL FURY SPECIALBLUE MARY REAL BOUT FATAL FURY SPECIALBLUE MARY REAL BOUT FATAL FURY SPECIALBLUE MARY REAL BOUT FATAL FURY SPECIAL
All Blue Mary games
Blue Mary

King of Fighters · SNK · Fatal Fury / Garou

BLUE MARY REAL BOUT FATAL FURY SPECIAL MOVELIST

34 moves · 6 categories. The complete Blue Mary movelist for Real Bout Fatal Fury Special.

Game

Real Bout Fatal Fury Special

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Throws

3

Lock Kick

(close) Back or Forward + C

Pursuit Elbow

ForwardForward + C during Lock Kick

Viktor Throw

(close) Back or Forward + D

Command Moves

4

Double Rolling

* Back + B * Forward + B during dash

Spinning Heel Attack

Up + B on downed oAny-two punchonent

Hammer Arch

Forward + A

Climbing Arrow

Down-forward + B

Special Moves

21

Spinning Fall

Quarter circle forward + A

Straight Slicer

[charge back forward input] + B

Stun Fang

[Back]Forward + B if Straight Slicer hits

Vertical Arrow

Dragon punch + B

M. Snatcher

Dragon punch + B if Vertical Arrow hits

Stun Gun Smasher

Quarter circle back + C

M. Head Buster

Quarter circle back + B

Back Drop Reale

(close) Down-forward Down-forward + A B

Straight Slicer

Quarter circle forward + A or C

Crab Clutch

Quarter circle forward + B or D after D Straight Slicer

Stun Fang

Forward + B after Straight Slicer (Most aAny-two punchearances)

Stun Fang

Quarter circle forward + A or C after D ver. Straight Slicer (KOF XIV onwards)

Vertical Arrow

Dragon punch + B or D

M. Snatcher

Dragon punch + B or D during Vertical Arrow

Spin Fall

Quarter circle forward + A or C

M. Spider

Quarter circle forward + A or C after Spin Fall

Backdrop Real

Quarter circle back + A or C

Real Counter

Quarter circle back + A or C

Backdrop Real

Quarter circle forward + A or C after Real Counter

M. Headbuster

Quarter circle back + D

M. Reverse Facelock

Quarter circle back + B

Super Move

1

M. Splash Rose

[fHalf circle forward input] + B C

Power Move

1

M. Typhoon

[fHalf circle forward input] + C

Super Special Moves

4

M. Typhoon

[DownHalf circle back input] + B or D

M. Splash Rose

[DownQuarter circle forward input] + A or C (Most aAny-two punchearances)

M. Splash Rose

[Quarter circle forwardHalf circle back input] + A or C (KOF Down00Down UM onwards)

M. Dynamite Swing

[DownQuarter circle forward input] + A or C