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HOU'OU KYAKU ★ EVERY GAME ★ EVERY INPUTHOU'OU KYAKU ★ EVERY GAME ★ EVERY INPUTHOU'OU KYAKU ★ EVERY GAME ★ EVERY INPUTHOU'OU KYAKU ★ EVERY GAME ★ EVERY INPUTHOU'OU KYAKU ★ EVERY GAME ★ EVERY INPUTHOU'OU KYAKU ★ EVERY GAME ★ EVERY INPUTHOU'OU KYAKU ★ EVERY GAME ★ EVERY INPUTHOU'OU KYAKU ★ EVERY GAME ★ EVERY INPUT

Move

Hou'ou Kyaku

Input
Arcade-Stick-QcfHcb + Arcade-Button-Kick

Used by 3 fighters across 8 games in 1 series.

Fighters who use Hou'ou Kyaku

Every appearance

11 instances across the database.

FighterGameInputCategory
Kim Jae HoonGarou: Mark of the WolvesKOF · FFArcade-Stick-Qcf Arcade-Stick-Qcf + Arcade-Button-BKickSuper MoveOpen
Kim Jae HoonGarou: Mark of the WolvesKOF · FFArcade-Stick-Qcf Arcade-Stick-Qcf + Arcade-Button-DKickPower MoveOpen
Kim KaphwanKing of Fighters R-1KOFControl-Modifier-(Air) Arcade-Stick-QcbHcf + Arcade-Button-KickSuper MovesOpen
Kim KaphwanReal Bout Fatal Fury 2: The NewcomersKOF · FFArcade-Stick-Qcb Arcade-Stick-DL Arcade-Stick-Right + Arcade-NeoGeo-CPower MoveOpen
Choi BoungeSNK vs. Capcom: SVC ChaosKOF · XArcade-Stick-QcfHcb + Arcade-Button-KickOpen
Kim KaphwanSNK vs. Capcom: SVC ChaosKOF · XArcade-Stick-Qcb Arcade-Stick-DL Arcade-Stick-Right + Arcade-Button-KickOpen
Kim KaphwanThe King of Fighters '94KOF · KOFArcade-Stick-Qcb Arcade-Stick-DL Arcade-Stick-Right + Arcade-Button-BKick + Arcade-Button-DKickDesperation MovesOpen
Kim KaphwanThe King of Fighters '95KOF · KOFControl-Modifier-(Air) Arcade-Stick-Qcb Arcade-Stick-DL Arcade-Stick-Right + Arcade-Button-BKick + Arcade-Button-DKickDesperation MovesOpen
Kim KaphwanThe King of Fighters '96KOF · KOFControl-Modifier-(Air) Arcade-Stick-QcbHcf + Arcade-Button-KickDesperation MovesOpen
Choi BoungeThe King of Fighters '99KOF · KOFArcade-Stick-QcfHcb + Arcade-Button-KickDesperation MovesOpen
Kim KaphwanThe King of Fighters '99KOF · KOFControl-Modifier-(Air) Arcade-Stick-Qcb Arcade-Stick-DL Arcade-Stick-Right + Arcade-Button-KickDesperation MovesOpen

Same input

Other moves with [Arcade-Stick-QcfHcb] + [Arcade-Button-Kick]

2 other moves across the database share this input notation — different characters, different games, same execution.