Combopedia
KIN 1211 SHIKI YA OTOME ★ EVERY GAME ★ EVERY INPUTKIN 1211 SHIKI YA OTOME ★ EVERY GAME ★ EVERY INPUTKIN 1211 SHIKI YA OTOME ★ EVERY GAME ★ EVERY INPUTKIN 1211 SHIKI YA OTOME ★ EVERY GAME ★ EVERY INPUTKIN 1211 SHIKI YA OTOME ★ EVERY GAME ★ EVERY INPUTKIN 1211 SHIKI YA OTOME ★ EVERY GAME ★ EVERY INPUTKIN 1211 SHIKI YA OTOME ★ EVERY GAME ★ EVERY INPUTKIN 1211 SHIKI YA OTOME ★ EVERY GAME ★ EVERY INPUT

Move

Kin 1211 Shiki Ya Otome

Input
[Quarter circle forwardHalf circle back input] + Any punch

Used by 2 fighters across 3 games in 1 series.

Fighters who use Kin 1211 Shiki Ya Otome

Every appearance

9 instances across the database.

FighterGameInputCategory
Iori YagamiCapcom vs. SNK: Millennium Fight 2000KOF · Crossovers[Quarter circle forwardHalf circle back input] + Any punchSuper CombosOpen
Orochi IoriCapcom vs. SNK: Millennium Fight 2000KOF · Crossovers[Quarter circle forwardHalf circle back input] + Any punchSuper CombosOpen
Iori YagamiSNK vs. Capcom: The Match of the MillenniumKOF · XQuarter circle forwardHalf circle back+Any punchSuper MovesOpen
Orochi IoriSNK vs. Capcom: The Match of the MillenniumKOF · XQuarter circle forwardHalf circle back+Any punchSuper MovesOpen
Iori YagamiThe King of Fighters '98KOF · KOF[Quarter circle backHalf circle forward input] + A or C ( (MAX OAny kick) OAny kick, KOF 'Up-forwardNeutral - 'Up-forwardForward; A version only in 'Up-forwardForward)Super Special MovesOpen
Iori YagamiThe King of Fighters '98KOF · KOF[Quarter circle forwardHalf circle back input] + A or C ( (MAX OAny kick) OAny kick, KOF 'Up-forwardUp-back onwards)Super Special MovesOpen
Iori YagamiThe King of Fighters '98KOF · KOF[Quarter circle backHalf circle forward input] + B (RBFF)Super Special MovesOpen
Iori YagamiThe King of Fighters '98KOF · KOF[DownQuarter circle forward input] + B (RBFF, (MAX OAny kick) ver.)Super Special MovesOpen
Iori YagamiThe King of Fighters '98KOF · KOF[Quarter circle forwardHalf circle back input] + Any punch (CVS series)Super Special MovesOpen